letsss GOOO
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import QtQuick
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import qs.Common
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import qs.Services
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import qs.Widgets
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Item {
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id: widget
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readonly property real sectionSpacing: Theme.spacingS
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GameBarVolumeRow {
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id: outputVolume
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anchors.top: parent.top
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anchors.left: parent.left
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anchors.right: parent.right
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node: AudioService.sink
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maxPercent: AudioService.sinkMaxVolume
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activeIcon: "volume_up"
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mutedIcon: "volume_off"
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}
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StyledText {
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id: outputLabel
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anchors.top: outputVolume.bottom
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anchors.left: parent.left
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text: "Output"
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font.pixelSize: Theme.fontSizeSmall
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color: Theme.surfaceVariantText
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}
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GameBarDeviceList {
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id: outputDevices
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anchors.top: outputLabel.bottom
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anchors.topMargin: Theme.spacingXS
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anchors.left: parent.left
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anchors.right: parent.right
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height: Math.max(52, (parent.height - outputVolume.height - inputVolume.height - outputLabel.height - inputLabel.height - widget.sectionSpacing * 3 - Theme.spacingXS * 2) * 0.5)
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isSink: true
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}
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GameBarVolumeRow {
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id: inputVolume
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anchors.top: outputDevices.bottom
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anchors.topMargin: widget.sectionSpacing
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anchors.left: parent.left
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anchors.right: parent.right
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node: AudioService.source
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maxPercent: 100
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activeIcon: "mic"
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mutedIcon: "mic_off"
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}
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StyledText {
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id: inputLabel
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anchors.top: inputVolume.bottom
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anchors.left: parent.left
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text: "Input"
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font.pixelSize: Theme.fontSizeSmall
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color: Theme.surfaceVariantText
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}
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GameBarDeviceList {
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anchors.top: inputLabel.bottom
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anchors.topMargin: Theme.spacingXS
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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isSink: false
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}
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}
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